Upstairs, Jeff and Leyl attempt to smash open the locked chest in Gaedren’s study, while Ashe pushes some crates in front of the door leading to the elevator and stairs, and stands guard. Jeff swings his warhammer at the chest and completely whiffs, smashing a good-sized hole in the wall instead. However, he then remembers how to strike inanimate objects, and smashes the chest open, revealing some gold, some more vials of acid, a few healing potions, and a hatbox.
Jeff: [ATTACK (M)] Warhammer (vs. AC) [1+8 = 9]
Jeff: [ATTACK (M)] Warhammer (vs. AC) [10+8 = 18]
Jeff: [ATTACK (M)] Warhammer (vs. AC) [4+8 = 12]
Leyl: Jeff, the chest is down there.
Jeff: Oh shut up
Jeff: [ATTACK (M)] Warhammer (vs. AC) [2+8 = 10]
Leyl: But that’s the wall, Jeff.
Jeff: [ATTACK (M)] Warhammer (vs. AC) [3+8 = 11]
Jeff: [ATTACK (M)] Warhammer (vs. AC) [14+8 = 22]
Leyl: And the floor.
Jeff: Shut. Up.
Jeff and Leyl crack open the hatbox to find…Zellara’s severed head. It is immediately apparent that she’s been dead for a while, at least a few weeks.
Leyl: …that’s unsettling.
Jeff: Is…. is that….?
Leyl: It’s Zellara’s head.
Leyl: And it’s been in here a while.
Leyl: Way more than a day.
Leyl: No wonder those clothes smelled funny.
Jeff: Also why that one person was freaked out when I locked him in there.
Leyl: I’m… I’m really not sure what we should do with it.
Leyl: Seriously, though, we should probably find out from Zellara where her body is. Seems right that she should get this back.
Jeff: That might be the weirdest thing i’ve heard all month. “Find out from someone where their body is.”
Leyl: I mean, I can understand why she hired us. She really lost her head over this.
Jeff: ………I’m not talking to you anymore.
Ashe: Yes, I think we should take it with us. Place it nicely back inside the box.
On the second floor, Mykele frees Calin, Peri, and the third child, Emelia, and start making their way back up the ladder to the roof. Calin makes it up fine, but Emelia slips and falls. Mykele does manage to catch her safely, but the impact makes some noise, and Mykele hushes the children as footsteps clang on the catwalk outside. They then hear some raised voices, but are unable to make out what was said. More footsteps ring on the catwalk after, though, moving quickly.
Mykele rushes to Calin and wraps him up.
Mykele puts her finger over her lips to shush the kids and looks them over for injuries.
Mykele (whisper): I’m so glad to see you. We must be very very quiet, okay?
Mykele (whisper): Are you all okay?
Calin: We’re okay, Auntie Mykele. Can we leave now?
Mykele breathes a deep sigh of relief.
Mykele: We are going to leave now, but there are still bad men out there that will hurt us. so we need to be very careful. I need you to do exactly as I say, okay?
Calin: [ABILITY] Strength check [7-1 = 6]
Emelia: [ABILITY] Strength check [1 = 1]
Mykele: [ABILITY] Dexterity check [18+6 = 24]
Mykele: whoa whoa whoa…
Mykele: [SKILL] Perception [9+9 = 18]
Mykele presses her finger over Emelia’s lips.
Meanwhile, Dawna, Baymax, and Anvari drag Gaedren’s dead body back to the front of Arkona Imports. Entering the front door of the warehouse, they plop it on the counter, strongly encouraging the woman at the front desk to make herself scarce. She does.
Quin: I knew what I was going to do a few minutes ago and to be completely honest I’m kind of drawing a terrible blank.
Pix: Something about decapitated head in front of receptionist, something something kidney balloon.
Quin: I’m not the one with the decapitated head, that’s you guys! …and it’s not a kidney balloon.
Kia: It’s TOTALLY a kidney balloon!
Cindy: Uh, we’re closed.
Dawna hurls Gaedren’s body up on the counter, and Cindy takes a step back in horror.
Dawna: Your boss was kidnapping kids and murdering people.
Dawna: Now he’s not doing either and I don’t think you have a reason to worry about working for him.
Quin: I imagine Dawna has had a long and somewhat taxing day, and tact is pretty much out the window.
Dawna: [SKILL] Intimidate [5+7 = 12]
Cindy: Hey, say no more! Consider me unemployed!
Cindy ducks out the front door and runs off.
Moments later, more thugs rush into the lobby, surprising Dawna and Anvari. However, they are rushing out of the warehouse, and after seeing Gaedren’s body (and after Dawna and Anvari step out of the way of the door, giving them a clear path), the thugs run out the front door and vanish into the streets. Inside, they can hear crates being knocked over and footsteps running out the back warehouse door, and a brief exclamation of “What the hell happened to Larry?”
Dawna looks at Anvari.
Dawna: I wonder if there’s a wheelbarrel in there or something. Since I think we need to take him to your guard friend?
Dawna: Or a tarp to cover him at least, in case they found the kids.
Anvari: I bet there’s a tarp or a curtain. Might be a wheelbarrow at the tavern next door
Dawna and Anvari rip the curtain off the doorway leading into the main warehouse room, and wrap up Gaedren’s body snugly.
Anna: We’re going to grab that curtain and wind Gaedren up in it so there’s not a corpse that we’re going to torture these poor children with. Also it will probably make him easier to carry so he will not have arms and legs flopping everywhere.
DM: So are you planning on bringing the body with you?
Anna: I don’t know what we would do with it otherwise. I mean, we need to go to the guard with it. I suppose we could leave it at the tavern next door.
Fuzz: Do we though? Or, hear me out here, we could leave it in the warehouse and just tell the guards, hey, there’s a few corpses in there, including Gaedren.
Quin: And here’s all the evidence.
Kia: You’ve ruined all the fun.
Fuzz: Yeah because it’s lots of fun to drag a corpse across town with 17 children in tow!
DM: You take the curtain down and lay Gaedren out on the counter like a sandwich, and fold it over him and wrap him up.
Quin: Like a sandwich? What kind of sandwiches do you fucking make??
DM: Well you’ve got a counter right there, it’s pretty much the same process, just with a body instead of…bread.
Kia: I would call it a burrito but it’s actually a euro because…it’s got Lamm in it.
Fuzz: …I’ve got to go to work a few hours early, I’ll see you guys later.
Upstairs, Mykele and the other kids go undetected. They climb up the ladder to the roof. Up top, Leyl spots Calin on the roof and tosses him a rope. They safely pull in Mykele and the kids, and they all go join Dawna and Anvari downstairs. As the party is regrouping, Anvari receives a Sending message from Naomi Rose, asking them to stay there, as the Guard is on the way.
Dawna waves. “Hi guys!”
Mykele eyes the curtain.
Mykele: I see you had some… uh, success… with your… shopping.
Calin: You were shopping?
Mykele: I don’t think that rug will match your curtains though, Anvari.
Mykele: Yes, that’s right, they went… shopping. Girls do that.
Dawna: Did you guys find any more evidence against him in that office?
Leyl: Journals. Some other things.
Leyl: Guys, we really need to talk when we drop the kids off at the guard.
Dawna has Siccup do little tricks for the kids to try and make them smile.
Ashe: Yes, we found some information on Gaedren. We can talk about it after we take care of the kids.
Mykele: We need to take them to Aunt Gretchen. Peri is Kester’s little sister.
Anvari: We need to stay here, guys – Naomi has the guard on the way.
Dawna: That’s good news, I wasn’t looking forward to draaa—agging myself across town to the guards.
Ashe and Dawna start reading Gaedren’s journals, and find mostly more records of criminal activity and proof that Gaedren was up to nasty stuff. They do also find more notes referencing Membrum Devorantis, about efforts to alter and change it. They realize there’s more to learn here, but it would require more time and study.
Mykele: Okay kids, the police are on their way and we’re going to get you home.
Soon Naomi, a stout dwarf woman in shining gold armor, and about a dozen guards arrive. The dwarf woman introduces herself as Captain Cordra Goldhand, and sends the guards to secure the premises.
Cordra: I’m Captain Cordra Goldhand of the Korvosan Guard. So you’re Naomi’s friends? I’ve heard a lot about you. Warehouse secure?
Dawna: Far as we know it is now.
Leyl kind of hangs back.
Jeff suddenly kinda blends into the background a bit.
Anvari: As far as we know it’s empty, yes.
Cordra: Good work. Alright. (She waves other members of the Guard into the warehouse.)
Mykele tries to distract the kids away from being afraid of the soldiers.
The soldiers go to treat the children but see they’ve already been tended to, and Cordra nods approvingly when she sees this.
Cordra: It’s a pleasure to meet you, I’m sure.
Cordra nudges the yellow bundle at her feet.
Cordra: This uh, this the uh, the thing you were after?
Dawna: Yes ma’am.
Leyl: That’s a good word for it.
Mykele: Yes, they had a good shopping trip.
Mykele looks meaningfully at the kids.
Cordra glances at the kids and winks at Mykele.
Cordra: Yeah I gotcha. Alright, well why don’t I have some of my men take your…purchase…back…home for you. That sound alright?
Dawna: That would be quite kind, thanks.
Cordra waves two of her men forward.
Cordra: Be careful with this…um…purchase. Don’t want to…break it…I mean they’ve paid a lot for it and I hear you can’t…return it without a receipt. …anyway get outta here.
Jeff: Good lord.
The guards pick up Gaedren’s body and hustle out the door.
Cordra then has the party give her a quick tour around the warehouse and a brief recap of what went down. Dawna and Ashe agree and take Cordra through the warehouse, starting with the elevator, while Mykele stays with the children, Anvari stays with Naomi,, and Jeff and Leyl are content to sit and wait.
Cordra: This is how you got up?
Cordra: Alright, well, you use this lever here to pull it down then, I guess?
Cordra cranks the lever, and there’s a horrible grinding sound from two stories up, and the elevator does not appear. She looks at Dawna.
Cordra: You…sure this is how you got up?
Dawna: Well, apparently I broke it better than I thought I did, and we’re going to have to take the stairs.
Cordra: Alright, well…that’s fine.
Mykele: Emelia, where are you from?
Mykele: Did you live with Aunt Gretchen like Peri?
Leyl will quietly sing some children’s songs.
Mykele: That sounds really scary. We want to get you back to you family. Will you be able to tell us where we can find them?
Emelia: Yes! I live on Fountain Avenue!
While she is upstairs, Jeff heads back to the loading bay and wakes up Larry. Larry is very confused about what’s going on, but Jeff hurries him out the door so he won’t get arrested. Larry stops to pick up the unconscious body of Jimbo on the way.
Jeff dumps out a small box and takes it outside and fills it with rainwater, and comes back in, dragging Jimbo in out of the rain as he does so. He pours the water on Larry to wake him up.
Jeff: [SKILL] Heal [20+7 = 27]
Jeff: No time to talk Larry. The city guard busted up the joint, your boss is dead, and you need to go home.
Mykele overhears the unmistakable sound of Larry’s voice and winces.
Jeff: Let’s just say that some people got in here who had some very opposed ideas to what your boss was doing and shut the operation down hard. There’s a tavern next door and the back door is still open. You need to go now before they arrest you too.
Jeff: Your boss was a very, VERY bad man.
Jeff: Trust me on that.
Jeff: Larry… we don’t have time for this right now. I promise i’ll explain it all later, but for now you’ve got to go before you end up in jail with the rest of them.
Jeff: We’re fine Larry, don’t worry about us.
Larry picks up Jimbo and leaves.
Cordra: It was good work you all did in here. I don’t know how you found them, but it looks like no one is going to miss the people you took down today.
Cordra: Don’t get me wrong, I’d kinda like it if you left this to the Guard? Because it is kinda official business? But hey, who am I to complain.
Cordra shakes the hands of Dawna and Ashe, Cordra’s shake so vigorous it lifts the other two almost off their feet.
Cordra finishes her tour and is talking to the party about what went down an elegant, expensive carriage arrives outside. A handsome eladrin male in ornate garb steps out, followed by a stern-looking eladrin woman in shining chainmail. Cordra doesn’t look pleased to see them, and the party quickly learns that this is Glorio Arkona, head of House Arkona.
Jeff (muttering): Oh great. The Arkona are here.
Cordra (muttering): Oh. Fantastic.
Glorio: Oh my, my. If it isn’t Lady Goldhand herself. Imagine meeting you here, in my warehouse! I trust you’re here on…city business? Surely your house hasn’t fallen so low as to use your official status as a way of prying into Arkona interests?
Pix: Oh, this guy is a weasel.
Jeff coughs. “Arkona interests indeed.”
Cordra: This is official business, Glorio. No room for civilians, so get yourself back outside with the rest of ’em.
Dawna: [SKILL] Streetwise [9+2 = 11]
Leyl: [SKILL] Streetwise [3+5 = 8]
Jeff: [SKILL] Streetwise [4+5 = 9]
Anvari: [SKILL] Streetwise [16+9 = 23]
Mykele: [SKILL] Streetwise [6+3 = 9]
Ashe: [SKILL] Streetwise [17+4 = 21]
The party generally knows that Glorio is the head of House Arkona, famed for its imports and for being very private, and for being one of the only noble houses made up of only one race, eladrin. Glorio is very well-liked in Old Korvosa and respected, because he’s donated numerous Arkona properties to provide low-rent housing and other such businesses to assist the poor. He’s actually very well-liked by the poor and unfortunate. Outside of Old Korvosa, people don’t really like him, as they are suspicious of House Arkona and suspect that the Arkonas have shady deals going on.
Mykele also recalled that when Uncle Pierro was poor and just getting started as a shoemaker, he actually took out a loan from the Arkonas to buy a building, startup materials, etc. As such, Pierro (and by extension, Mykele) have nothing but good words for the Arkonas, who continue to buy much of their footwear from the Emporium.
The eladrin woman in chainmail remains silent, simply eyeing everyone else in the room.
Glorio: That’s Lord.
Glorio: I believe you meant to say, Lord Glorio?
Cordra stares at Glorio in silence for a long, awkward moment.
Glorio: …right. Well, anyway, considering this is all my property that your men are crawling over like dire ants at a picnic, I believe I deserve at least some form of explanation about what you’re doing here?
Cordra: Believe whatever you want, Lord Glorio. Outside. Hey, does anyone else hear that, coming from the back? I think it’s my job calling. Gotta go.
Cordra stomps off toward the stairs.
Leyl covers her mouth with her hand.
Mykele looks nervous and faintly embarrassed to be in Lord Glorio’s presence.
Glorio sniffs and turns to face the party.
Glorio: Well…any of the rest of you feeling a bit more helpful than Captain Goldhand there?
Glorio: I’ll remind you that this is private property…
Jeff: Well, your lordship. Turns out there was an illegal smuggling and slavery ring being conducted right out of these premises. My friends and I were hired independantly to shut it down. It led us here, and i’m sorry to say that they kind of made a mess of the warehouse, but i’m certain they had nothing to do with your House Interests.
Jeff: [SKILL] Diplomacy [14+10 = 24]
Jeff’s sarcasm appears to have gone unnoticed, but Glorio does seem quite shocked to hear about Gaedren’s activities.
Glorio: Wait, in my warehouse? Here? That can’t be. Though…I suppose I haven’t been here in a while…are you quite certain about what you’re saying here, young man?
Jeff motions at the children wordlessly.
Mykele: I’m afraid so, sir. These children were being held captive on the floor above.
Glora turns and whispers something to the eladrin woman.
Glorio: This is unacceptable. I can’t believe this is happening. What I’m hearing is, you put an end to what was going on here?
Jeff: Yes, we put an end to it. The person responsible is… disposed of.
Glorio: Permanently, I hope.
Mykele: We were extremely thorough, sir.
Jeff: But it turns out that they had some pretty high contacts. Including a very high lady who was able to bribe someone in the city guard. Someone who’s first initial is M.
Glorio taps his chin in thought.
Glorio: Please give me a moment. I need to see this for myself.
Glorio looks around and hands his chalice of wine to Naomi-Rose, then storms off with the eladrin woman into the back.
Glorio gives the children a warm smile and a few candies from his pocket as he passes them by.
Jeff mutters under his breath, after Glorio leaves. Ugh, nobility.
Mykele nudges Calin and mouths “Say thank you.”
Dawna: What a dandy.
Leyl looks after the Arkona woman.
Glorio returns, a stern look on his face.
Glorio: Alright. Well, Captain Goldhand has given me the story here, about what you’ve done. And on behalf of House Arkona, you have my sincere thanks and gratitude.
Glorio looks displeased.
Glorio: I’m terribly embarrassed that such a beast was able to operate right here in my warehouse, without our knowledge.
Glorio: I can’t help but feel somewhat responsible for not noticing sooner.
Pix: Are we actually buying this garbage??
Kia: Mykele is buying every drop!
Jeff: [SKILL] Insight [20+12 = 32]
Leyl: [SKILL] Insight [6+9 = 15]
Ashe: [SKILL] Insight [9+9 = 18]
Dawna: [SKILL] Insight [2+4 = 6]
Anvari: [SKILL] Insight [14+8 = 22]
The party is skeptical about Glorio’s story, but they can’t help but admit that he seems sincere. He seems genuinely angry, upset, and disappointed about things, but doesn’t appear to have known what was going on in the warehouse.
Quin: So not angry, upset and disappointed that his wonderful ability to be able to get extra money by extorting children has just been destroyed by a bunch of people he’s never heard of before?
Fuzz: No he’s legitimately angry that somebody was doing these shenanigans under his overly-large nose.
Jeff frowns slightly to himself.
Mykele: Lord Glorio, if I can be very bold to ask, there were a number of children that we found in a cave up the coast and we took them to the Lantern Street Orphanage. Aunt Gretchen is overwhelmed. Could we enlist the help of House Arkona in getting them taken care of?
Mykele: We don’t know for sure how many children were taken altogether, but it has been a lot.
Glorio seems surprised at Mykele’s words.
Glorio: That is…a wonderful idea. Truth be told, I was wondering how I might make amends for what’s happened here. In fact, here comes Captain Goldhand now, just the woman I want to see. As unusual as that may sound.
Glorio: Captain! Please come here. Captain! We’ve had an epiphany.
Cordra: Yeah? What?
Glorio: Captain Goldhand, speaking with these young heroes, it’s filled me with inspiration. Had House Arkona been more vigilant about our property, none of this would have happened. And this…human criminal that these young folk have told me about would not have been free to terrorize his victims so.
Glorio: I feel terrible for those who have suffered as a result of our, of my disregard, and so I would like to make amends by donating this building to the city of Korvosa itself, to be used as a hospice for the sick and infirm.
Glorio: Naturally, it will take a few days to remove all of this leftover clutter and inventory, of course, but after that, nothing would make me happier than knowing this building was to become a house of healing and recovery, rather than one of neglect and evil.
Glorio turns to Mykele.
Glorio: Additionally, this young woman here has told me that there are other children who suffered at that man’s hands, and I understand that many of them have nowhere else to go but to be raised at the Lantern Street Orphanage.
Glorio: While this can in no way make up for what they have gone through, I would like to make sure that they are not in want of anything from this point forward. It is the least my house can do.
The eladrin woman hands Cordra a small silk pouch. Cordra opens it to reveal a neatly-wrapped stack of platinum coins inside, roughly 50 or so.
Cordra: That’s…very generous, Lord Glorio. I’ll see to it that the city is notified of your donation, and I will make sure the orphanage receives these funds.
Glorio (to the party): Once again, you have my sincere thanks. I wish I had known about all this sooner, but alas, I cannot change the past.
Dawna pinches the bridge of her nose.
(returning to Jeff’s earlier question)
Glorio: A very…high lady? What do you mean by that?
Jeff: A noblewoman, unless I miss my guess.
Glorio: A noblewoman…with a name that starts with M.
Glorio: Maybe it’s you, Mera!
The eladrin woman, Mera, just looks at him with a bored look on her face.
Glorio: No, no. I know it’s not you. But rest assured, I’m definitely going to make some…inquiries of my own, and see what I can…sniff out.
Glorio: It takes a certain sort to have, how shall we say, the gumption to squat on an Arkona warehouse. And, let’s just say that I would be very interested on having a conversation with whoever was responsible.
Jeff: She was, apparently, having an affair with an inside man at the Korvosan Guard named Verik Vankaskerkan. All the information we had on that was turned over to the guard yesterday.
Glorio: Well, I suppose it’s in your hands then, Captain Goldhand. I do wish you the best of luck in finding this mysterious M woman. I presume you’ve taken this Verik into custody.
Cordra: Yeah, we were questioning him all night, and he, uh…well I don’t need to tell it to you! You’re a civilian!
Glorio: I suppose that’s true. Well, good luck in finding her. I do hope you find them…quickly. I will search for them myself, too. And we’ll see who finds her first.
Quin: Oh, he just threw down in front of the guard lady. Snap.
Glorio retrieves his chalice of wine, and looks back at the party.
Glorio: I do hope you’ve enjoyed your time here at Arkona Imports. Granted, I wish it could have been under better circumstances, but perhaps this will change in the future.
Jeff: Yes, It was an absolute blast.
Mykele: Thank you again, sir. The Staelides look forward to seeing you at your next visit.
Cordra: Well, that was the Arkonas.
Cordra: Kind of a snake, huh? I mean, off the record.
Cordra: I have to admit though, the city could probably use a place for the poor and the sick, especially right now.
Dawna: Ugh. House-spinning. I hate that diplomacy slop.
Jeff: He wasn’t lying.
Dawna: Oh I know, but it’s the phrasing. So…
Jeff: Mm. House games, among the most deadly around.
Jeff: So I hear, anyway.
Dawna: Whynot stays out of them for the most part, there’s too much to build to bother with the intrigue.
Cordra takes Peri and Emelia and sets out with her soldiers, to bring the two children to the orphanage. Mykele, of course, says she will take Calin home to Carabella.
Cordra: You know, the Guard is pretty shorthanded right now. I’m not gonna mince words – we could definitely use a little extra manpower. So why don’t you stop by the Citadel in the next few days if you’re looking for a bit of extra work.
Cordra: If not, well, thanks again for what you’ve done here today.
Cordra: Cordra out.
She leaves with her soldiers and the two kids.
Jeff: Just what I always wanted, to be a freelancer for the guard.
Dawna: Time to go back to the Spirit lady – maybe she has more bread.
Jeff: umm…. right.
Dawna: I could use that warm house after all this.
Leyl: Well, wait.
Mykele: Yes, we should go tell her we were successful.
Mykele: After I drop off Calin, of course.
Jeff: Sooooo…. About Zelara.
Jeff: I think she already knows…
Calin: Is it time to go home yet, Auntie Mykele?
Leyl: Calin, could you go over there for a bit, please?
Mykele looks confused.
Leyl: The adults have to talk over here.
Jeff (whispers): Soo.. we weren’t exactly hired by Zelara. At least, not in the way you all think we were.
Leyl: Zellara is dead. And has been for a while.
Calin (faintly): I didn’t say anything!
Leyl sets down the box and opens the lid.
Mykele raises an incredulous eyebrow.
Dawna: But we saw —
Leyl: A ghost.
Mykele: There’s no such thing as ghosts.
Jeff: And yet…
Jeff motions at the box
Leyl: You’re so cute.
Leyl: Of course there are.
Mykele wrinkles her nose at the smell.
Dawna: But she, but it – but…. pales Oh. That’s why she wouldn’t let me heal her.
Leyl: Because you couldn’t.
Leyl covers the box again.
Leyl: I think we need to go back to her house.
Jeff: And in her life, she had a lot of contact with the spirit world. It wouldn’t have been a big leap for her to find a way to get revenge on these idiots who did this to her.
Dawna: And her son.
Leyl: Maybe she knows where the rest of her body is; we can return this to it and put her at rest.
Dawna: Gods, I thought this day was long already.
Mykele rubs the bridge of her nose.
Mykele: She led me back to my nephew, so I owe her, ghost or no ghost.
Leyl: Let’s get him home, and then let’s find Zellara.
Mykele: As soon as I take Calin back to his parents, I’ll meet you there.
Ashe: I am good with that. I am going to keep looking into these journals.
Mykele takes Calin back home to Carabella, who is of course extremely grateful, and shower Mykele with hugs and freshly-baked cookies. (Carabella was stress-baking.) Mykele returns to Zellara’s Parlor to meet the others…and finds the parlor burned to the ground.
Mykele smacks the mittani cookies as she walks up to the door of Zellara’s…
Mykele stops and stares at the remainder of Zellara’s parlour.
Leyl just sighs.
Leyl looks around.
Leyl: Zellara, are you here?
Dawna: To be fair, half his hideouts were by water. Chances are she’s in the river.
Mykele: This is going to make things much more difficult.
Leyl: [SKILL] Religion [19+5 = 24]
Leyl looks around the wreckage, and senses some sort of lingering presence nearby.
Ashe: Can I see Zellara’s pouch?
Jeff: Eh, sure.
Jeff hands Ashe the pouch.
Leyl opens up the box.
As soon as Leyl opens the box with her implements nearby, the party gets the sensation that something has been released. Zellara’s spectral image materializes before them, and smiles warmly at them.
Zellara: You’ve done it. Thank you. Thank you. I cannot begin to express how grateful I am to you six.
Mykele closes her eyes because there’s no such thing as ghosts.
Leyl: I hope that you can rest easy.
Dawna glares and tries to yell at her for tricking them, and then just ends up crying and tuggling at Siccup’s tail.
Leyl: I don’t know what else we can say… there’s nothing we could do but avenge you, I know this now.
Leyl: I just hope that you didn’t suffer much.
Zellara reaches out a hand as if to cup Leyl’s cheek. Her touch is warm, and comforting.
Zellara: You did all you could. I’m sorry I couldn’t tell you more, but after Gaedren…after Gaedren killed me and took my tools, my spirit was bound within them, and I couldn’t fight him. It was all I could do to reach out and find others who had been similarly hurt by him.
Zellara: It was too late for me before I even met you, but that’s fine. What’s important is that you stopped him.
Mykele half cracks open one eye and the ghost is still there. Even though there’s no such thing as ghosts.
Jeff: So I guess My only question is… how the hell did you give us actual notes?
Zellara: I still have a strong connection with my harrow cards, and I still have some control over the tools with which I made my living.
Zellara gestures, and the cards splay in the air before her, the dice float in the air. She smiles sadly but fondly.
Ashe: Is there anything else you would like us to do for you?
Leyl: Is there anything else you can tell us? Have we halted his operations, or do we need to dig deeper?
Zellara: I think you’ve halted him as best anyone can be possibly halted. He is dead, correct? I think you’ve put a very concrete end to his operations.
Jeff: He’s very dead.
Leyl shrugs. “Okay.”
Jeff: But there’s still that contact of his who got away.
Mykele opens her eyes and decides to pretend that she is just listening to a very pale person.
Zellara: Oh, don’t be afraid Mykele. Granted, I’ve looked better. But I do not wish you any harm.
Mykele: Thank you for the life of my nephew, uh, ma’am.
Zellara: You’re very welcome. I know the pain of what it feels like to lose a son, and I would not wish that upon any parent.
Ashe: Is there anyone you would like your belongings to go to?
Zellara: I’m afraid there is no one else, Ashe. It was just me and my son. All of our relatives live elsewhere. I suppose, if you could perhaps bury them with me, I’ll take some comfort in that.
Ashe: I would be honored to keep them, if that is okay. To have a reminder of you and your abilities to study them more.
As Zellara touches the cards fondly, the cards spring up in the air and stand up on their own.
Zellara: That’s unusual.
Mykele watches the cards and the very pale person and is disconcerted.
Zellara looks slightly perturbed, and gathers the cards back into a deck. She closes her eyes concentrates.
Zellara: It appears there might be more to you six than I had first imagined. Fate, it seems, has its own ideas for you.
Zellara: Yeah, it’s pretty weird! I didn’t really expect that either, but it seems that my cards wish to stay with you, and it seems that perhaps they want me to stay with you too, and help you.
The harrow cards seems to be almost quivering in Zellara’s hands.
Mykele looks wildly uncomfortable with the idea of being brought to the attention of Fate.
Leyl: And that’s possible… how?
Zellara: Fate is a mysterious force, Leyl. I could not begin to explain it. All I can do is attempt to guide it into words that make sense. And even sometimes the words don’t make a lot of sense.
Zellara: If you’ve no complaints, I’d be happy to assist you as best I can.
Dawna: I’d like that – this last time certainly wasn’t boring.
Leyl: I have no complaints.
Leyl: I think my sister is going to have a seizure, though.
Ashe: It is always nice to have some guidance.
Mykele: I… Look, I don’t want to be rude, but I’m just a shoemaker so I’m not always so good with words but… well… you’re… like… no longer… um. Alive.
Zellara: It’s true, I won’t be able to stand beside you and swing a sword, anything like that. But my spirit is bound within my cards. If you keep them with you, I’ll be able to manifest and help you read the fates, give you some guidance, or perhaps even twist a bit of luck your way.
Zellara: I can contact the spirits on your behalf, maybe manipulate fate if you really need it…unfortunately Gaedren was terribly reckless when using my deck. He seems to have drained, or depleted much of the power I’ve invested into them over countless years. I think they should regain their power over time, but in the meantime, I’ll do what I can.
Ashe: I will keep them with me and protect them.
Mykele: I’m glad to hear that. I tend to appreciate the mountains just exactly where they are.
Zellara: Wonderful. Please, each of you lay your hand on a card, and I’ll bind them to your spirits, so that only you may be able to call upon me, and someone like Gaedren will never again be able to use them for ill purpose.
Quin (Dawna): (I, Ashe, do solomenly swear…)
Ashe puts out his hand to the deck
Mykele looks a little panicked at the thought of touching the ghost cards but grits her teeth and tentatively reaches out her hand.
The party receives the benefits of Zellara’s Deck, which is a group item. At the beginning of each day, the deck attunes itself to a random party member, and that party member can ask Zellara to perform a few rituals, or add a small bonus to a roll once per day.
When the PCs placed their hands upon the deck, a single card flew out of the deck and floated in the air in front of each character.
Zellara: This is what the deck was trying to tell me. I don’t know what these will mean, as it’s not me doing the reading. This is the deck itself telling the future for each of you.
Mykele looks completely creeped out.
Mykele: [TABLE] Zellara’s Harrow Deck = The Paladin [1d100 = 65]
Mykele looks at the card and is very confused.
Mykele: I am not a paladin.
Zellara: Despite the obvious implications here, the Paladin card is actually not an indication of martial ability, but a sign of your bravery, your unfailing loyalty to friends, and your determination to right wrongs wherever you might find them.
Leyl: That is SO not me.
Zellara: I just want to make things clear, normally when I do this, there are three cards that tell a complete story. I’m not sure if these have any additional meaning for you, or what they might mean in the future.
Zellara: The Paladin also represents valor, and as you can see by the image, how you might always be willing to lend a helping hand.
Mykele rubs the back of her neck.
Mykele: Lady, all I do is make shoes. This is all way above my paygrade.
Zellara: Well Mykele, it seems that maybe Fate has different plans in mind for you than being a simple shoe salesperson.
Mykele: It better be planning on giving me a raise then.
Mykele looks at the sky intently.
Ashe: [TABLE] Zellara’s Harrow Deck = The Theater [1d100 = 84]
Zellara looks solemnly at Ashe.
Zellara: The Theater is not an indication of any dreams you may have of taking the stage. No, the Theater represents a prophecy, a story, a myth, an omen…something like that.
Zellara: And in this case, it’s indicating that whatever it is, it involves you, and whatever that prophecy is, it’s true. Because buried under the disguises and hidden messages of the Theater, always lies an underlying of truth.
Ashe: That is interesting…i have seen some things that people would not believe.
Zellara: Well, just keep this in mind in the future. And if you find yourself one day doubting something’s validity, you may be well off believing it.
Ashe: I will do, thanks
Jeff: [TABLE] Zellara’s Harrow Deck = The Courtesan [1d100 = 15]
GM: That’s an interesting card.
Pix: You know, I’ve never actually been on the side of what my laugh is like, now I have, and it’s kind of fucking terrifying.
Fuzz: YOU UNDERSTAND NOW YOU SON OF A BITCH
Pix: I see now why you guys have such a problem.
Fuzz: WHAT THE FUCK IS THAT
GM: Do you say this in character?
Fuzz: NO BUT WHAT THE FUCK IS THAT??
Zellara looks a bit startled at Jeff’s card.
Zellara: The Courtesan is a card that represents intrigue, and…when something is not what it should be.
Zellara: Clearly there’s something in your past, or in your future that hides itself behind a mask, and you may not like what you find behind that mask, Jeff.
Quin: Especially if it looks like that!
Fuzz: YEAH ESPECIALLY IF IT LOOKS LIKE THAT
GM: Do you have anything else to say, Jeff, or should we move on?
Fuzz: NOPE Jeff has nothing else to say.
Jeff shakes himself.
Dawna: [TABLE] Zellara’s Harrow Deck = The Fiend [1d100 = 32]
Dawna covers Siccup’s eyes cause scary beast thing.
Zellara is quiet for a few seconds.
Zellara: Dawna, the Fiend refers to a great calamity…and how there will be many losses in said calamity.
Zellara: Now, your drawing such a card might mean that you have the power to prevent such a tragedy…
Zellara: Or it be warning of your destined involvement in such an event.
Jeff: WHAT DID YOU DO
Zellara pats Dawna on the shoulder gently.
Zellara: Not the card I would have chosen for you young folk…but it is what it is.
Mykele gives Dawna a side eye and shifts a little away from her.
Siccup covers Dawna’s eyes because she doesn’t know what to say.
Leyl: [TABLE] Zellara’s Harrow Deck = The Sickness [1d100 = 75]
Pix: The Sickness. Great. Awesome.
Kia: Oh, that’s pleasant looking.
Zellara looks increasingly glum.
Zellara: Well…uh…this is a good card! No, no. It’s not a good card.
Zellara: Leyl, this doesn’t necessarily mean that you yourself will fall ill of disease or sickness, but it does imply a disease of the body or soul.
Zellara: Whether that’s you or someone in your life, you’ll have to wait and see. But it does seem like your life will be touched in some way by this suffering. I hope that, forewarned, you’ll have a better chance of dealing with it than you otherwise would.
Leyl makes a face.
Leyl: That can’t be good.
Mykele: Wow, you guys are just TERRIBLE at this card drawing thing.
Mykele: I’ll keep my nice comforting armored guy card.
Pix: That’s disturbing.
GM: Yeah, it’s kind of a bad streak you’ve got going! Anna, let’s see if we can’t get something positive to finish things off.
Anvari: [TABLE] Zellara’s Harrow Deck = The Lost [1d100 = 53]
GM: Oh that doesn’t look good.
Zellara shakes her head.
Zellara: Wow, you guys are really bad at this.
Zellara: The Lost…the Lost indicates an emptiness of soul, of self, or the lack of self-identity.
Zellara looks at Anvari.
Zellara: Now, perhaps it is simply an indication that you have yet to find your way in this world, that you’re not sure where you fit in.
Zellara: I would hate to think that it would mean the opposite, because that’s truly a terrible fate for someone to lose such facets of one’s self.
Jeff leans against… something that is able to be leaned against
Mykele: Well, this has been depressing.
Zellara: Yes I’ve…quite killed the mood, haven’t I?
Zellara looks rather worried.
Mykele: At least we’ll all be well shod.
Zellara: Remember though, even if some of those cards seem to imply some…pretty awful things…they might more be warnings to you than anything else.
Zellara: It just means that you will have a hand in dealing with them in the future.
Zellara: I must admit I didn’t quite expect such a string of bad cards, but…RNG is RNG.
Zellara seems lost in thought.
Mykele: Now what do we do? I mean, I don’t know about the rest of you, but I don’t have any experience at this averting-evil thing.
Dawna: Should we consider rebuilding the house? It’d be nice to have as a halfway house.
Dawna: if we’re going to be guard-assisting ghost-guided crime fighters.
Mykele: All I avert is poor footing, frostbite and heel spurs.
Anvari: My apartment is definitely too small to host all of us.
Jeff: Yeah. When it comes to crime I actually tend to walk on the “grey area” line. I’m decidedly undecided in the eyes of the law.
Mykele: And Istarian and Calliope would seriously be irritated if I let you all run amok in his workshop and her sales floor.
Mykele: So maybe a operating house would be a good idea! Sort of a minor guild hall?
Leyl: The question would be where to keep it. I mean, nothing against you guys, but if we had to meet at a place across town all the time and I had to walk there daily… I’d not be a fan.
After some brief discussion, the party realizes that they all have their own places to live and so don’t need a guild/group building at this point. They divvy up the loot from Gaedren’s stash. Ashe and Jeff take healing potions, Leyl grabs Yargin’s acid flasks, and Dawna takes the Residuum. They realize they still have the bejeweled brooch that they had found in the Old Fishery, and inspecting it closely, they realize that it is likely very, very valuable.
Jeff: [SKILL] Streetwise [4+3 = 7]
Mykele: [SKILL] Streetwise [3+3 = 6]
Dawna: [SKILL] Streetwise [1+2 = 3]
Anvari: [SKILL] Streetwise [3+9 = 12]
Ashe: [SKILL] Streetwise [19+4 = 23]
Leyl: [SKILL] Streetwise [3+5 = 8]
Having grown up in the Church of Ro, Ashe is accustomed to seeing ornate furnishings and lots of personal wealth (on other people), and figures the brooch is worth at least 500 gold pieces. However, since it’s jewelry, Ashe doesn’t really know where one might sell or fence such a thing.
Anna: I have an in with a rare goods dealer. But I haven’t actually ever sold anything to him. All I’ve been doing is buying things from him, and I don’t know him personally, just buy cool shit from his shop.
Pix: I know a merchant.
Quin: The only person that Dawna knows…it’s not really easy to get a hold of him.
Fuzz: I know a fence.
Anna: The only problem with a fence is the same problem as going to the rare goods dealer, and that is we’re going to get fleeced, because they’re going to essentially pawn it. So we’re going to get less than half its value.
Ashe: I know that this brooch is worth a lot. So it could bring up a lot of trouble with us.
Mykele’s eyes bug out.
Mykele: My uncle knows a lady who knows a guy, but I don’t know that I would want to go that route if I had a choice.
Leyl: I know a merchant; we’re good friends.
Leyl: I don’t think she’d try to pull one over on us.
Anna: Let’s try Leyl’s merchant because if they’re actually friends, it’s less of a chance they’ll try to snow us. Whereas if I go into Beetle and Barrel the only thing I’m going on is my good credit as a customer as compared to an actual relationship.
The party heads to the Shrine of Kahra to try to find Leyl’s friend, Keara. Since last night, the Shrine has been cleaned up nicely and things seem to be back to normal. Keara is inside chatting with Excellence. Keara spots Leyl and strolls on over.
Leyl waves to Keara.
Keara: Oh, hey Leyl! Glad to see you made it through the night okay!
Leyl: Likewise. How’s things?
Keara: Well, kinda shitty.
Keara: But, you know, it is what it is. I was just stopping by here to make sure Excellence had everything under control.
Keara: All the shops and vendors and all that seem to be closed today, so…I didn’t much else to do today, really. I guess I’ll take a day off where I can get it, but…
Leyl: Not the way you’d want to, sure.
Keara: Yeah. You know what I’m saying.
Leyl: So, listen, this is more than a social call today.
Keara: Oh? What’s on your mind?
Leyl: Well, I had a bit of an adventure.
Leyl gives Keara a brief summary of the last few days.
Leyl: As a result, we’ve got a few things we’d like to sell. You’re the only merchant we know that any of us have a good relationship with, so I thought I’d bring this to you first, see if maybe you can get your business to consign it or something.
Keara: Well, what did you find? I don’t know if my boss would necessarily want to buy it from you, but I can at least take a look, give you my opinion.
Leyl: It’s a brooch. Here, take a look.
Keara takes the brooch and her eyes go wide, immediately. She whistles.
Keara: Where did you find this?? Are you sure your adventure wasn’t breaking into a nobleman’s house? Because this is…I mean…
Keara holds the brooch up to the light, inspecting it closely.
Keara: This is a very nice gem, and these fittings are perfect. I don’t even specialize in this type of thing, but you’d be ripping yourself off if someone offered you less than…say, 600, 700 gold pieces for this.
Keara: Just the workmanship alone. And it looks really, really old, so there’s probably a lot of sentimental value to whoever this belongs to.
Keara: I’ll be honest, this isn’t really the type of thing I think my boss would like to sell? Because without knowing who this actually belongs to…uh, I don’t think he’d want to get on the bad side of whoever owns this. If you know what I’m saying.
Leyl gives Keara a very deadpan look.
Leyl: Understandable. I think that’s fair; I just thought I’d ask. Maybe we need to find out who owns it instead.
Anna: Don’t we have a ritual that will tell us about an item?
GM: You…do, in fact! That’s one of the rituals in Zellara’s deck. Object Reading.
GM: Since Ashe was the one who said he was going to take the deck, we’ll say it’s in his possession today.
Leyl: We’ll look into it. Wanna meet for dinner tonight? I’m supposed to be singing, but we can meet after.
Keara: Sure, sounds good. Meet you at Cadenza’s!
Leyl: Take care; I’m glad you’re okay. I was worried about you after the fire.
Ashe asks Zellara to perform Object Reading on the brooch, and Zellara tells them that the brooch used to belong to Queen Ilaniel.
Ashe: [SKILL] Arcana [5+6 = 11] (A result good enough for two images.)
Quin (Dawna): I’m crying. That roll is less than my bonus.
Ashe can feel Zellara’s presence hovering next to him, her hands held over the brooch. She waits for Ashe to ask his questions.
Anna: I am not saying this is what we’re asking, I am tossing out potential questions, but we could ask about the owner, or we could ask how Yargin got it.
Ashe: Who owned this brooch before Yargin?
GM: Now’s the point where I have to ask myself, how much of an asshole GM am I?
Fuzz: It’s encoded into your DNA when you become a GM that you’re kind of an asshole.
Kia: Please don’t consult with Pix on this question!
Pix: Okay so after being on the receiving end of the laugh I give you guys, I am keeping my fucking mouth shut whenever Mike asks me a question relating to this game!
Zellara closes her eyes and concentrates, her fingers resting on the brooch.
The party sees Gaedren’s scruffy face peering out of some shadows in what seems to be a large hall, bigger than a typical building. He seems to be lurking about. He has the brooch in his hand. He skulks over to a window, and lifts himself out, lowering himself down with a rope that was tied to the curtains. Landing, he melts into the shadows and disappears into the city, and the party sees that the building he climbed out of was Castle Korvosa.
Kia: So this could be the queen’s jewelry.
Pix: Let’s take this back to the castle.
Dawna swears in just a couple languages.
Kia: Do we want to…make our presence known to the possibly suspect queen yet? And say ‘hey, we found this, and we talked to a ghost, and she said it might be yours.’
Quin: ‘So we murdered the man who we think played a part in killing your husband, we really hope you’re not all tied up in that.
Fuzz: How about the more less is more approach. We just say, WE FOUND THIS, WE THINK IT BELONGS TO YOU, and then SHUT THE FUCK UP
Fuzz: If we need to give more information we can! How about we avoid talking about the ghost and the trail of fucking murder we left across the city and just give as little information as we’re fucking required to give!
Anna: We could also skip the whole process and just turn it in to the Guard.
Fuzz: But then we wouldn’t get paid for it.
GM: You could also try to sell it.
Quin: No. No. I am not selling something that came out of the castle.
Kia: No! No! Especially if the Queen who obviously murdered her husband finds it and it gets traced back to us, then all of our heads come off and we’re exactly like Zellara. I don’t want to spend my existence as a ghost.
Anna: I seriously think the best thing we can do at this point in time is go back to the Guard and be like oh hey by the way we found this. Because they like us right now. They think we just did a really good thing.
Fuzz: That’s a good point.
Anna: So they would be willing to hand-wave some weird shady shit because we just rescued a whole bunch of kidnapped kids. And in two weeks, if the city is still on fire, that will not be the case.
Kia: Especially if we do this in coordination with going to volunteer our services. ‘Hey Guards, we’re here to help, oh yeah we also found this thing and hope we might be able to find the proper owner for it.’ Now we’re double heroes.
Fuzz: Jeff is still unsure about the whole freelancing for the city guard thing.
Zellara is kind of looking at the party still.
Zellara: You can…ask another question, if you like, if there’s anything else you want to know about this brooch.
Quin: So all we saw was Gaedren leaving the castle?
GM: Yes. The question was, who owned the brooch before Yargin.
Anna: We know he picked it up in the castle.
Quin: Well, maybe it wasn’t the queen or the king, it might have been some other noble who happened to be in the castle.
Kia: Do you think there’s any particular motive as to why this particular piece of jewelry? Is it more than just a piece of jewelry?
Kia: In theory maybe he wasn’t looking for expensive pieces of jewelry, he was looking for this piece of jewelry. In which case, why? What’s it do? Is it special? Does it glow? Does it make you turn invisible?
GM: Well, magic-users can do an Arcana check if they want.
Kia: I can’t help you in this campaign, I’m not magic.
GM: You are completely mundane.
Kia: I’m very mundane.
Dawna: [SKILL] Arcana [15+13 = 28]
GM: No, it’s very nice, it’s well-crafted, but it’s not magical at all.
Zellara looks at the party.
Zellara: You know, I do have places to go…that’s actually a lie, I don’t have anywhere I need to go.
Anna: I think we can either ask what it does, and risk that it does nothing, or we can ask who owned the brooch before Gaedren.
Quin: I would personally say who owned the brooch before Gaedren, because if it’s not magical…
Pix: Who owned the brooch.
Quin: I’d really like to know if it belonged to the Queen, or someone who’s less likely to just nonchalantly remove our heads from our shoulders.
Kia: I seriously do not like this Queen. I think she’s evil. Just putting it out there.
GM: You’ve…you’ve never met her or anything, yet!
Kia: Doesn’t matter! Mykele’s got good instincts.
Zellara: So, you want to just take a mulligan here, or…
Ashe: Who owned this brooch before Gaedren?
The party sees a vision of King Eodred and Queen Ilaniel making one of their public appearances, walking through the streets, greeting people, smiling and waving. The party sees the brooch very prominently pinned to the Queen’s collar.
Fuzz: So it was hers. Okay.
Anna: I vote we take it to the Guard. We say we don’t know who it belongs to, we found this, we think it probably belonged to someone because Gaedren was a lying dirty thief, and there’s no way he came by this honestly.
Fuzz: We’ll leave it to you to discover who it belongs to, and shut the fuck up!
Anna: And shut the fuck up!
The party heads to Citadel Volrane to give it to Cordra. They find her, and she takes one look at the brooch and immediately recognizes it.
Cordra: Oh you’re here already? I didn’t think you’d be looking for work so fast.
Cordra: I’ve got this couple that seems to be squabbling really loud at night, and their neighbors are being kept up all night by the disturbance, they think they heard a window break one night, and —
Fuzz: Man, I’m not going to be foot patrol for these fuckers!
GM: Do you say that out loud?
Leyl: Cordra, hold on.
Cordra: Oh, yeah, what’s up?
Leyl: That’s not why we’re here.
Jeff: So. We found this thing in Gaedren’s stash earlier, and it occurs to us that there’s no way he could’ve come by it honestly.
Cordra: Nah, probably not! What is it?
Jeff: No idea who it belongs to, but they’re probably missing it pretty sorely. Any way you could see it back to whomever it belonged to?
Jeff: [SKILL] Bluff [15+8 = 23]
Cordra takes the brooch and looks at it for a second.
Cordra: OH SHIT!
Mykele: Maybe you know who that belongs to?
Cordra: You say Gaedren had this??
Jeff: Yeah, it was in his stuff.
Dawna and Siccup go wide-eyed
Cordra: Hooooly crap. Well, you guys just hit the lottery, boys and girls. Yeah, this here brooch, it belongs to the Queen! And it’s been missing for almost a month now, and she’s actually registered it with the Guard as stolen property.
Mykele: The Queen. You don’t say.
Cordra: I’m proud of you all for turning it in and doing the right thing, and not trying to sell it to make a quick buck.
Jeff covers his face with his hands.
Leyl bites her lip.
Cordra: Good news for you is, the Queen has actually offered a pretty hefty reward for it. So you should head on up to the castle right away, and I’m sure she’ll be just thrilled to see you’ve found it!
Pix: So not for nothing, but do we think there’s anything we should get so we don’t go up there and say ‘Hey, here’s this thing that was stolen!’ ?
Jeff: We won’t like… be arrested for taking it there, will we?
Jeff: I mean…. look at us. We’re not exactly the most reputable looking sort.
Dawna: Well, you’re not the most reputable looking sort.
Jeff glares at Dawna
Leyl giggles. Actually a surprising sound coming from the paladin.
Jeff: Thanks a bunch.Cordra: No, no. The Queen knows it was stolen, and unless you go up there and say, hey, we stole this, I wouldn’t expect any trouble.
Cordra: And you say you found this in Gaedren’s stuff?
Jeff: Yeah, it was in the fishery.
Cordra: Well, look. I believe you. I know what you just did. You all seem pretty worried. I think you’re worried about nothing, but do you want me to write you a letter confirming you are who you say you are, that I vouch for you, for your veracity, and all other sorts of official nonsense, that kind of thing?
Anna: And the fact that we did actually bust in there and beat this guy’s ass and take all of his shit, because that’s a legitimate way for us to have it.
Jeff: A letter would be most helpful actually, yes.
Cordra: Okay! No problem.
Cordra grabs some paper and scrawls a note, signs it, then stamps it with the Korvosan Guard’s seal. She hands it over to the party.
The note says THESE PEOPLE ARE GOOD PEOPLE. Signed, Captain Cordra Goldhand.
Pix: OKAY, that’s where I check out.
Quin: At least it’s got her seal on it, that’s really all I care about.
GM: Okay, we’ll call it here and next time you guys can go to the Castle.
Kia: I’m going to have to work really hard to make sure Mykele doesn’t just haul off and punch the Queen in the nose because the Queen is a baddie. She’s evil.